DataNodes
Defines a data value in the node space. The data node manages a single entity, often a value of primitive datatype. This node type can be used to observe machine states and memory values of devices.
Attribute | Description | Data Type |
---|---|---|
Id | Id of the data value | System.Guid |
Name | Name of the data value | System.String |
DataType | Data type of the value | System.String |
DataClass | Data class of the value (Event (default): Data value is event based; Stream: Data value is stream based) | EDataClass |
Unit | Physical unit of the value | System.String |
HistoryMode | Historization model of the data node. The history mode declares how to historize the messages in the database. |
The data class describes the kind of data acquired from the device. Two types exist: events and streams.
Data Class | Description |
---|---|
Event | Events are value changes which occur. No further values exist between two events. |
Stream | Value streams have infinite values between two acquired values. |
Technically event and stream based data nodes are both treated equally on value refresh by a driver. In combination with history, there however are differences. If specified as 'sampled' type, only value changes are historized, whereas a sampling based type is recorded at its set history sampling rate.
Notes for MT-Connect: DataClass Event maps to data item type EVENT, and DataClass Stream maps to SAMPLE.
Example:
{
"Id": "95C03595-6408-4ADD-A927-96A50C4D2598",
"Name": "RunningState",
"DataType": "System.Int32",
"DataClass": "Event",
"Value": 1001,
"Unit": "km",
"HistoryMode": {
"Retention": 20,
"SamplingRate": 2000
}
}
Data Types
Following data types are allowed for "DataType":
System.String
andSystem.String[]
System.Single
andSystem.Single[]
System.Double
andSystem.Double[]
System.Decimal
andSystem.Decimal[]
System.SByte
andSystem.SByte[]
System.Int16
andSystem.Int16[]
System.Int32
andSystem.Int32[]
System.Int64
andSystem.Int64[]
System.Byte
andSystem.Byte[]
System.UInt16
andSystem.UInt16[]
System.UInt32
andSystem.UInt32[]
System.UInt64
andSystem.UInt64[]
System.Boolean
andSystem.Boolean[]
System.DateTime
andSystem.DateTime[]
System.Guid
andSystem.Guid[]
HumanOS.Kernel.DataModel.Entity.TGenericEntity, HumanOS.Kernel.Base
HumanOS.Kernel.DataModel.Entity.TGenericEntity[], HumanOS.Kernel.Base
The data type
HumanOS.Kernel.DataModel.Entity.TGenericEntity, HumanOS.Kernel.Base
is used to aggregate information into a single data node. Often the aggregation is realized with data processors.
If using
HumanOS.Kernel.DataModel.Entity.TGenericEntity, HumanOS.Kernel.Base
, the propertySelectedEntityType
can be used to reference a specific entity type specification for this data node.
Trigger Types
The trigger type defines how a data node handles value and state events.
TriggerType | Description |
---|---|
Default | Default settings of the HumanOS Kernel. Currently set to OnChange |
OnEvent | The data node is triggered on any event (value or state). |
OnChange | The data node is triggered if the value or the state has been changed. |
OnPositiveFlank | The data node is triggered if the value has a positive flank to its previous value. |
OnNegativeFlank | The data node is triggered if the value has a negative flank to its previous value. |
None | The data node is not triggered at all. |
OnPositiveFlank
andOnNegativeFlank
can only be used for numerical values and strings. For strings, a positive flank is a string in higher alphabetical order, a negative flank vis-versa.
DataNode Extension for UHAL Plugins
There are some extensions for data node specifications on the UHAL. Here, the binding to outside system is configured.
Attribute | Description | Data Type |
---|---|---|
Address | Hardware address used by the connector to get or set data. | System.String |
Access | Defines the details of the access to the outside system. | TDataAccessInfo |
The TDataAccessInfo
has following attributes:
Attribute | Description | Data Type |
---|---|---|
Read | Flag, if the synchronous reading is allowed | System.Boolean |
Receive | Flag, if the asynchronous reading is allowed (event based) | System.Boolean |
Write | Flag, if the synchronous writing is allowed | System.Boolean |
ReadConversion | Optional instructions to convert the data before passing to node space | TDataConversionInfo |
WriteConversion | Optional instructions to convert the data before passing to the system | TDataConversionInfo |
The TDataConversionInfo
is defined by following attributes:
Attribute | Description | Data Type |
---|---|---|
Type | Conversion type
| EConversionType |
Instruction | Instruction syntax depending on the type field | System.String |
Simple Conversion Expressions
Values can be transformed using a simple expression notation. The expression contains a variable called Value
denoting the value to convert.
Depending the data type, different function can be used.
Functions for Numbers
Some functions useful from the System.Math
library:
Math.Abs(Value)
: absolute valueMath.Round(Value, n)
: round the value ton
-digits.Math.Ceiling(Value)
: ceiling the valueMath.Floor(Value)
: floor the valueMath.Sin(Value)
andMath.Asin(Value)
: Sinus and arcus sinus valueMath.Cos(Value)
andMath.Acos(Value)
: Co-sinus and arcus co-sinus valueMath.Tan(Value)
andMath.Atan(Value)
: Tangents and arcus tangents valueMath.Sqrt(Value)
: square root of valueMath.Pow(Value, n)
: n-th power of valueMath.Log10(Value)
: 10-th logarithm of valueMath.Log(Value, n)
: n-th logarithm of value
Constants
Math.E
: number eMath.PI
: number PIMath.Tau
: number tau
Functions for Strings
Strings and arrays are using zero based indexes.
[0]
accesses the first element in a string.
Some useful string manipulations:
Value.Substring(s)
: Extracting a substring starting from start indexs
to the end of the string.Value.Substring(s, len)
: Extracting a substring starting from start indexs
and lengthlen
.Value.Insert(\"Test\", n)
: InsertsTest
at positionn
in the string.Value.Length.ToString()
: gets the length of the string and converts it as string
Example
The following example shows a data node defining the cycle time in [min]
. The hardware system delivers this value in seconds.
Therefore, a conversion is defined:
- Reading conversion:
Value/60
- Writing conversion:
Value*60
{
"Id": "{7EF11D14-E07E-4AAF-9F7A-7B25A0F3D3C9}",
"Name": "CycleTimeInMin",
"DataType": "System.Double",
"Address": "Nc1.CycleTime",
"Unit": "min",
"DataClass": "Stream",
"Access": {
"Read": true,
"Receive": true,
"Write": true,
"WriteConversion": {
"Type": "SimpleExpression",
"Instruction": "Value*60"
},
"ReadConversion": {
"Type": "SimpleExpression",
"Instruction": "Value/60"
}
}
}
Mapping Conversion Expression
Values can be transformed using a mapping expression. The mapping is a simple list of value mappings.
Each mapping must be separated with ;
. The wildcard *
indicates "any value".
Example
The following example shows how a value of the hardware is mapped by
- Value 1 to 55
- Value 2 to 66
- Any other value to 0
{
"Id": "{7EF11D14-E07E-4AAF-9F7A-7B25A0F3D3C9}",
"Name": "OperationMode",
"DataType": "System.Int32",
"Address": "Nc1.OperationMode",
"Unit": "",
"DataClass": "Event",
"Access": {
"Read": true,
"Receive": true,
"ReadConversion": {
"Type": "Mapping",
"Instruction": "1=55;2=66;*=0"
}
}
}